learn-javafx-8

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Learn Javafx 8

Author : Kishori Sharan
ISBN : 9781484211427
Genre : Computers
File Size : 26. 40 MB
Format : PDF, Docs
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Learn JavaFX 8 shows you how to start developing rich-client desktop applications using your Java skills and provides comprehensive coverage of JavaFX 8's features. Each chapter starts with an introduction to the topic at hand, followed by a step-by-step discussion of the topic with small snippets of code. The book contains numerous figures aiding readers in visualizing the GUI that is built at every step in the discussion. The book starts with an introduction to JavaFX and its history. It lists the system requirements and the steps to start developing JavaFX applications. It shows you how to create a Hello World application in JavaFX, explaining every line of code in the process. Later in the book, author Kishori Sharan discusses advanced topics such as 2D and 3D graphics, charts, FXML, advanced controls, and printing. Some of the advanced controls such as TableView, TreeTableView and WebView are covered at length in separate chapters. This book provides complete and comprehensive coverage of JavaFX 8 features; uses an incremental approach to teach JavaFX, assuming no prior GUI knowledge; includes code snippets, complete programs, and pictures; covers MVC patterns using JavaFX; and covers advanced topics such as FXML, effects, transformations, charts, images, canvas, audio and video, DnD, and more. So, after reading and using this book, you'll come away with a comprehensive introduction to the JavaFX APIs as found in the new Java 8 platform.

Introducing Javafx 8 Programming

Author : Herbert Schildt
ISBN : 9780071842563
Genre : Computers
File Size : 20. 64 MB
Format : PDF, ePub
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Develop cross-platform, feature-rich JavaFX GUI applications with expert instruction from Java guru Herb Schildt Introducing JavaFX 8 Programming provides a fast-paced introduction to JavaFX, Java’s next-generation GUI programming tool In this easy-to-read guide from Oracle Press, Java guru Herb Schildt presents the key topics and concepts that all Java developers will need to begin developing modern, dynamic JavaFX GUI applications. Of course, it’s written in the cohesive, yet concise format that has made Schildt an international best-selling programming author. Designed expressly for Java programmers, the book’s focus is on the new JavaFX API. As a result, all examples are written entirely in Java. The book begins with the fundamentals, including the general form of a JavaFX program. Readers then advance to event handling, controls, images, fonts, layers, effects, transforms, animation s (including 3D animations), menus, and more. Numerous complete examples are included that put key topics and techniques into action. Presents a cohesive, fast-paced overview of key facets of JavaFX 8 programming Sample code used in the text is available for download from the McGraw-Hill/Oracle Press Web site Written in Herb Schildt’s clear, crisp, uncompromising style that has made him the choice of millions worldwide

Learn Java 12 Programming

Author : Nick Samoylov
ISBN : 9781789958485
Genre : Computers
File Size : 30. 97 MB
Format : PDF, Mobi
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A comprehensive guide to get started with Java and gain insights into major concepts such as object-oriented, functional, and reactive programming Key Features Strengthen your knowledge of important programming concepts and the latest features in Java Explore core programming topics including GUI programming, concurrency, and error handling Learn the idioms and best practices for writing high-quality Java code Book Description Java is one of the preferred languages among developers, used in everything right from smartphones, and game consoles to even supercomputers, and its new features simply add to the richness of the language. This book on Java programming begins by helping you learn how to install the Java Development Kit. You will then focus on understanding object-oriented programming (OOP), with exclusive insights into concepts like abstraction, encapsulation, inheritance, and polymorphism, which will help you when programming for real-world apps. Next, you’ll cover fundamental programming structures of Java such as data structures and algorithms that will serve as the building blocks for your apps. You will also delve into core programming topics that will assist you with error handling, debugging, and testing your apps. As you progress, you’ll move on to advanced topics such as Java libraries, database management, and network programming, which will hone your skills in building professional-grade apps. Further on, you’ll understand how to create a graphic user interface using JavaFX and learn to build scalable apps by taking advantage of reactive and functional programming. By the end of this book, you’ll not only be well versed with Java 10, 11, and 12, but also gain a perspective into the future of this language and software development in general. What you will learn Learn and apply object-oriented principles Gain insights into data structures and understand how they are used in Java Explore multithreaded, asynchronous, functional, and reactive programming Add a user-friendly graphic interface to your application Find out what streams are and how they can help in data processing Discover the importance of microservices and use them to make your apps robust and scalable Explore Java design patterns and best practices to solve everyday problems Learn techniques and idioms for writing high-quality Java code Who this book is for Students, software developers, or anyone looking to learn new skills or even a language will find this book useful. Although this book is for beginners, professional programmers can benefit from it too. Previous knowledge of Java or any programming language is not required.

Javafx 8 Introduction By Example

Author : Mark Heckler
ISBN : 9781430264613
Genre : Computers
File Size : 73. 2 MB
Format : PDF
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JavaFX 8: Introduction by Example shows you how to use your existing Java skills to create graphically exciting client applications with the JavaFX 8 platform. The book is a new and much improved edition of JavaFX 2.0: Introduction by Example, taking you through a series of engaging, fun-to-work examples that bring you up to speed on the major facets of the platform. It will help you to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. Entirely example-based, JavaFX 8: Introduction by Example begins with the fundamentals of installing the software and creating a simple interface. From there, you'll move in progressive steps through the process of developing applications using JavaFX’s standard drawing primitives. You'll then explore images, animations, media, and web. This new edition incorporates the changes resulting from the switch to Java 8 SDK. It covers advanced topics such as custom controls, JavaFX 3D, gesture devices, and embedded systems. Best of all, the book is full of working code that you can adapt and extend to all your future projects. Entirely example-based Filled with fun and practical code examples Covers all that's new in Java 8 relating to JavaFX such as Lambda expressions and Streams Covers gesture devices, 3D display, embedded systems, and other advanced topics

Upgrading To Java 8

Author : Budi Kurniawan
ISBN : 9780992133085
Genre : Computers
File Size : 40. 59 MB
Format : PDF, Docs
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The time to upgrade to Java 8 is NOW, and this is the book for you. It is designed for experienced Java programmers who need to upgrade to Java 8 FAST. It covers the most important features and enhancements in the latest version of Java, including lambda expressions, streams, the new Date-Time API, JavaFX 8 and Nashorn.

Javafx Essentials

Author : Mohamed Taman
ISBN : 9781784393533
Genre : Computers
File Size : 22. 18 MB
Format : PDF, ePub, Mobi
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JavaFX is a software platform to create and deliver rich Internet applications (RIAs) that can run across a wide variety of devices. JavaFX Essentials will help you to design and build high performance JavaFX 8-based applications that run on a variety of devices. Starting with the basics of the framework, it will take you all the way through creating your first working application to discovering the core and main JavaFX 8 features, then controlling and monitoring your outside world. The examples provided illustrate different JavaFX and Java SE 8 features. This guide is an invaluable tutorial if you are planning to develop and create JavaFX 8 applications to run on a variety of devices and platforms.

Beginning Java 8 Apis Extensions And Libraries

Author : Kishori Sharan
ISBN : 9781430266624
Genre : Computers
File Size : 46. 52 MB
Format : PDF, Kindle
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Beginning Java 8 APIs, Extensions and Libraries completes the Apress Java learning journey and is a comprehensive approach to learning the Java Swing, JavaFX, Java Scripting, JDBC and network programming APIs. This book covers the key extensions of the Java programming language such as Swing, JavaFX, network programming, and JDBC. Each topic starts with a discussion of the topic's background. A step-by-step process, with small snippets of Java code, provides easy-to-follow instructions. At the end of a topic, a complete and ready-to-run Java program is provided. This book contains over 130 images and diagrams to help you visualize and better understand the topics. More than 130 complete programs allow you to practice and quickly learn the topics. The Swing chapters discuss various aspects of working with a GUI, from the very basic concepts of developing a Swing application, to the most advanced topics, such as decorating a Swing component with a JLayer, drag-and-drop features, Synth Skinnable L&F, etc. The chapter on network programming covers the basics of network technologies first, and then, the advanced topics of network programming, using a Java class library. It covers IPv4 and IPv6, addressing schemes, subnetting, supernetting, multicasting, TCP/IP sockets, UPD sockets, asynchronous socket I/O, etc. The chapter on JDBC provides the details of connecting and working with databases such as Oracle, SQL Server, MySQL, DB2, Java DB (Apache Derby), Sybase, Adaptive Server Anywhere, etc. It contains a complete discussion on processing a ResultSet and a RowSet. It discusses how to use the RowSetFactory, to obtain a RowSet object of a specific type. Working with Large Objects (LOBs), such as Blob, Clob, and NClob, is covered in detail with Java code examples and database scripts.

Beginning Java 8 Games Development

Author : Wallace Jackson
ISBN : 9781484204153
Genre : Computers
File Size : 46. 27 MB
Format : PDF, ePub, Docs
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Beginning Java 8 Games Development, written by Java expert and author Wallace Jackson, teaches you the fundamentals of building a highly illustrative game using the Java 8 programming language. In this book, you'll employ open source software as tools to help you quickly and efficiently build your Java game applications. You'll learn how to utilize vector and bit-wise graphics; create sprites and sprite animations; handle events; process inputs; create and insert multimedia and audio files; and more. Furthermore, you'll learn about JavaFX 8, now integrated into Java 8 and which gives you additional APIs that will make your game application more fun and dynamic as well as give it a smaller foot-print; so, your game application can run on your PC, mobile and embedded devices. After reading and using this tutorial, you'll come away with a cool Java-based 2D game application template that you can re-use and apply to your own game making ambitions or for fun.

Core Java Professional

Author : Harry H. Chaudhary
ISBN : 153976253X
Genre :
File Size : 86. 14 MB
Format : PDF
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Essential Java Skills--Made Easy! =====================Java: A Beginner's Guide,2016-17Learn the all basics and advanced features of Java programming in no time from Bestseller Java Programming Author Harry. H. Chaudhary.This Java Guide, starts with the basics and Leads to Advance features of Java in detail with thousands of Java Codes and new features of Java 8 like Lambdas. Java 8 Functional interface, || Stream and Time API in Java 8. , I promise this book will make you expert level champion of java. Anyone can learn java through this book at expert level.The main objective of this java book is not to give you just Java Programming Knowledge, I have followed a pattern of improving the question solution of thousands of Codes with clear theory explanations with different Java complexities for each java topic problem, and you will find multiple solutions for complex java problems. Engineering Students and fresh developers can also use this book. This book covers common core syllabus for all Computer Science Professional Degrees If you are really serious then go ahead and make your day with this ultimate java book.What Special - In this book I covered and explained several topics of latest Java 8 Features in detail for Developers & Fresher's, Topics Like- Lambdas. || Java 8 Functional interface, || Stream and Time API in Java 8. This Java book doesn't require previous programming experience. However, if you come from a C or C++ programming background, then you will be able to learn faster.Fully updated for Java Platform, (Java SE 8), Java: A Beginner's Guide,gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Oracle Press resource also covers some of Java's more advanced features, including multithreaded programming, generics, and Swing. Of course, new Java SE 8 features such as lambda expressions and default interface methods are described. An introduction to JavaFX, Java's newest GUI, concludes this step-by-step tutorial.

Modular Programming In Java 9

Author : Koushik Kothagal
ISBN : 9781787126275
Genre : Computers
File Size : 32. 93 MB
Format : PDF, Kindle
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Kick-start your modular programming journey and gear up for the future of Java development About This Book Master design patterns and best practices to build truly modular applications in Java 9 Upgrade your old Java code to Java 9 with ease Build and run a smooth functioning multi-module application. Who This Book Is For This book is written for Java developers who are interested in learning and understanding the techniques and best practices to build modular applications in Java. The book assumes some previous programming experience in Java 8 or earlier, familiarity with the basic Java types such as classes and interfaces, as well as experience in compiling and executing Java programs. What You Will Learn Get introduced to the concept of modules and modular programming by working on a fully modular Java application Build and configure your own Java 9 modules Work with multiple modules and establish inter-module dependencies Understand and use the principles of encapsulation, readability, and accessibility Use jlink to generate fully loaded custom runtime images like a pro Discover the best practices to help you write awesome modules that are a joy to use and maintain Upgrade your old Java code to use the new Java 9 module system In Detail The Java 9 module system is an important addition to the language that affects the way we design, write, and organize code and libraries in Java. It provides a new way to achieve maintainable code by the encapsulation of Java types, as well as a way to write better libraries that have clear interfaces. Effectively using the module system requires an understanding of how modules work and what the best practices of creating modules are. This book will give you step-by-step instructions to create new modules as well as migrate code from earlier versions of Java to the Java 9 module system. You'll be working on a fully modular sample application and add features to it as you learn about Java modules. You'll learn how to create module definitions, setup inter-module dependencies, and use the built-in modules from the modular JDK. You will also learn about module resolution and how to use jlink to generate custom runtime images. We will end our journey by taking a look at the road ahead. You will learn some powerful best practices that will help you as you start building modular applications. You will also learn how to upgrade an existing Java 8 codebase to Java 9, handle issues with libraries, and how to test Java 9 applications. Style and Approach The book is a step-by-step guide to understanding Modularity and building a complete application using a modular design.

The Definitive Guide To Modern Java Clients With Javafx

Author : Stephen Chin
ISBN : 9781484249260
Genre : Computers
File Size : 60. 87 MB
Format : PDF, ePub, Docs
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Build enhanced visual experiences and design and deploy modern, easy-to-maintain, client applications across a variety of platforms. This book will show you how these applications can take advantage of the latest user interface components, 3D technology, and cloud services to create immersive visualizations and allow high-value data manipulation. The Definitive Guide to Modern Java Clients with JavaFX is a professional reference for building Java applications for desktop, mobile, and embedded in the Cloud age. It offers end-to-end coverage of the latest features in JavaFX and Java 13. After reading this book, you will be equipped to upgrade legacy client applications, develop cross-platform applications in Java, and build enhanced desktop and mobile native clients. What You Will Learn Create modern client applications in Java using the latest JavaFX and Java 13 Build enterprise clients that will enable integration with existing cloud services Use advanced visualization and 3D features Deploy on desktop, mobile, and embedded devices Who This Book Is For Professional Java developers who are interested in learning the latest client Java development techniques to fill out their skillset.

Javafx A Beginners Guide

Author : J. F. DiMarzio
ISBN : 9780071742405
Genre : Computers
File Size : 81. 58 MB
Format : PDF
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Essential Skills--Made Easy Create immersive, interactive environments for any platform. JavaFX: A Beginner's Guide starts by explaining the technology behind JavaFX and quickly moves on to installing the JavaFX development environment and tools, including the JavaFX SDK, the Java SE JDK, and NetBeans. Then, you'll learn how to develop desktop, browser, and mobile applications with ease. The book covers effects and transformations, animation, events, and Swing components. Techniques for creating custom modes, embedding video and music, using JavaFX layouts, and styling with CSS are also discussed. Get started using JavaFX right away with help from this fast-paced tutorial. Designed for Easy Learning: Key Skills & Concepts--Chapter-opening lists of specific skills covered in the chapter Ask the Expert--Q&A sections filled with bonus information and helpful tips Try This--Hands-on exercises that show you how to apply your skills Notes--Extra information related to the topic being covered Tips--Helpful reminders or alternate ways of doing things Annotated Syntax--Example code with commentary that describes the programming techniques being illustrated

Mastering Javafx 8 Controls

Author : Hendrik Ebbers
ISBN : 9780071833783
Genre : Computers
File Size : 81. 44 MB
Format : PDF, ePub, Mobi
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Design and Deploy High-Performance JavaFX Controls Deliver state-of-the-art applications with visually stunning UIs. Mastering JavaFX 8 Controls provides clear instructions, detailed examples, and ready-to-use code samples. Find out how to work with the latest JavaFX APIs, configure UI components, automatically generate FXML, build cutting-edge controls, and effectively apply CSS styling. Troubleshooting, tuning, and deployment are also covered in this Oracle Press guide. Understand the properties of JavaFX 8 controls and APIs Create custom controls, transformations, and layouts Work from JavaFX Scene Graph and Scene Builder Visualize data models using advanced control types Use ListView, TableView, and TreeView APIs Handle audio and video content using JavaFX media classes Maximize separation between UI and application logic using FXML Style controls and applications using CSS Extend functionality of Swing and SWT applications with JavaFX Code examples in the book are available for download.

Java A Beginner S Guide Sixth Edition

Author : Herbert Schildt
ISBN : 9780071809269
Genre : Computers
File Size : 80. 10 MB
Format : PDF, ePub, Docs
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Essential Java Programming Skills--Made Easy! Fully updated for Java Platform, Standard Edition 8 (Java SE 8), Java: A Beginner's Guide, Sixth Edition gets you started programming in Java right away. Bestselling programming author Herb Schildt begins with the basics, such as how to create, compile, and run a Java program. He then moves on to the keywords, syntax, and constructs that form the core of the Java language. This Oracle Press resource also covers some of Java's more advanced features, including multithreaded programming, generics, and Swing. Of course, new Java SE 8 features such as lambda expressions and default interface methods are described. An introduction to JavaFX, Java's newest GUI, concludes this step-by-step tutorial. Designed for Easy Learning: Key Skills & Concepts -- Chapter-opening lists of specific skills covered in the chapter Ask the Expert -- Q&A sections filled with bonus information and helpful tips Try This -- Hands-on exercises that show you how to apply your skills Self Tests -- End-of-chapter quizzes to reinforce your skills Annotated Syntax -- Example code with commentary that describes the programming techniques being illustrated The book's code examples are available FREE for download.

Java 11 Cookbook

Author : Nick Samoylov
ISBN : 9781789135282
Genre : Computers
File Size : 71. 59 MB
Format : PDF, ePub, Mobi
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Solutions for modular, functional, reactive, GUI, network, and multithreaded programming Key Features Explore the latest features of Java 11 to implement efficient and reliable code Develop memory-efficient applications, understanding new garbage collection in Java 11 Create restful webservices and microservices with Spring boot 2 and Docker Book Description For more than three decades, Java has been on the forefront of developing robust software that has helped versatile businesses meet their requirements. Being one of the most widely used programming languages in history, it’s imperative for Java developers to discover effective ways of using it in order to take full advantage of the power of the latest Java features. Java 11 Cookbook offers a range of software development solutions with simple and straightforward Java 11 code examples to help you build a modern software system. Starting with the installation of Java, each recipe addresses various problem by explaining the solution and offering insights into how it works. You’ll explore the new features added to Java 11 that will make your application modular, secure, and fast. The book contains recipes on functional programming, GUI programming, concurrent programming, and database programming in Java. You’ll also be taken through the new features introduced in JDK 18.3 and 18.9. By the end of this book, you’ll be equipped with the skills required to write robust, scalable, and optimal Java code effectively. What you will learn Set up JDK and understand what's new in the JDK 11 installation Implement object-oriented designs using classes and interfaces Manage operating system processes Create a modular application with clear dependencies Build graphical user interfaces using JavaFX Use the new HTTP Client API Explore the new diagnostic features in Java 11 Discover how to use the new JShell REPL tool Who this book is for The book is for intermediate-to-advanced Java programmers who want to make their applications fast, secure, and scalable.

Pro Java 9 Games Development

Author : Wallace Jackson
ISBN : 9781484209738
Genre : Computers
File Size : 84. 25 MB
Format : PDF, ePub
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Use Java 9 and JavaFX 9 to write 3D games for the latest consumer electronics devices. Written by open source gaming expert Wallace Jackson, this book uses Java 9 and NetBeans 9 to add leading-edge features, such as 3D, textures, animation, digital audio, and digital image compositing to your games. Along the way you’ll learn about game design, including game design concepts, genres, engines, and UI design techniques. To completely master Java 3D game creation, you will combine this knowledge with a number of JavaFX 9 topics, such as scene graph hierarchy; 3D scene configuration; 3D model design and primitives; model shader creation; and 3D game animation creation. With these skills you will be able to take your 3D Java games to the next level. The final section of Pro Java 9 Games Development puts the final polish on your abilities. You’ll see how to add AI logic for random content selection methods; harness a professional scoring engine; and player-proof your event handling. After reading Pro Java 9 Games Development, you will come away with enough 3D expertise to design, develop, and build your own professional Java 9 games, using JavaFX 9 and the latest new media assets. What You’ll Learn Design and build professional 3D Java 9 games, using NetBeans 9, Java 9, and JavaFX 9 Integrate new media assets, such as digital imagery and digital audio Integrate the new JavaFX 9 multimedia engine API Create an interactive 3D board game, modeled, textured, and animated using JavaFX Optimize game assets for distribution, and learn how to use the Java 9 module system Who This Book Is For Experienced Java developers who may have some prior game development experience. This book can be for experienced game developers new to Java programming.

Javafx 9 By Example

Author : Carl Dea
ISBN : 9781484219614
Genre : Computers
File Size : 86. 78 MB
Format : PDF, Kindle
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Create media-rich client applications using JavaFX 9 and the Java 9 platform. Learn to create GUI-based applications for mobile devices, desktop PCs, and even the web. Incorporate media such as audio and video into your applications. Interface with hardware devices such as Arduino and Leap Motion. Respond to gesture control through devices such as the Leap Motion Controller. Take advantage of the new HTTP2 API to make RESTful web requests and WebSockets calls. New to this edition are examples of creating stylized text and loading custom fonts, guidance for working with Scene Builder to create visual layouts, and new content on developing iOS and Android applications using Gluon mobile. The book also covers advanced topics such as custom controls, JavaFX 3D, gesture devices, printing, and animation. Best of all, the book is full of working code that you can adapt and extend to all your future projects. Is your goal to develop visually exciting applications in the Java language? Then this is the book you want at your side. JavaFX 9 by Example is chock-full of engaging, fun-to-work examples that bring you up to speed on the major facets of JavaFX 9. You'll learn to create applications that look good, are fun to use, and that take advantage of the medium to present data of all types in ways that engage the user and lead to increased productivity. The book: Has been updated with new content on modular development, new APIs, and an example using the Scene Builder tool Is filled with fun and practical code examples that you can modify and drop into your own projects Includes an example using Arduino and an accelerometer sensor to track motion in 3D Helps you create JavaFX applications for iOS and Android devices What You'll Learn Work with touch-based interfaces Interpret gesture-based events Use shapes, color, text, and UI controls to create a simple click and point game Add audio and video to your projects Utilize JavaFX 3D Create custom controls using CSS, SVG, and Canvas APIs Organize code into modules using Java Platform Module System (Project Jigsaw) Who This Book Is For Java developers developing visual and media-rich applications to run on PCs, phones, tablets, Arduino controllers, and more. This includes developers tasked with creating visualizations of data from statistical analysis and from sensor networks. Any developer wanting to develop a polished user-interface in Java will find much to like in this book.

Java Threads And The Concurrency Utilities

Author : JEFF FRIESEN
ISBN : 9781484217009
Genre : Computers
File Size : 60. 7 MB
Format : PDF, ePub, Mobi
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This concise book empowers all Java developers to master the complexity of the Java thread APIs and concurrency utilities. This knowledge aids the Java developer in writing correct and complex performing multithreaded applications. Java's thread APIs and concurrency utilities are among its most powerful and challenging APIs and language features. Java beginners typically find it very difficult to use these features to write correct multithreaded applications. Threads and the Concurrency Utilities helps all Java developers master and use these capabilities effectively. This book is divided into two parts of four chapters each. Part 1 focuses on the Thread APIs and Part 2 focuses on the concurrency utilities. In Part 1, you learn about Thread API basics and runnables, synchronization and volatility, waiting and notification, and the additional capabilities of thread groups, thread local variables, and the Timer Framework. In Part 2, you learn about concurrency utilities basics and executors, synchronizers, the Locking Framework, and the additional capabilities of concurrent collections, atomic variables, and the Fork/Join Framework. Each chapter ends with select exercises designed to challenge your grasp of the chapter's content. An appendix provides the answers to these exercises. A second appendix explores how threads are used by various standard class library APIs. Specifically, you learn about threads in the contexts of Swing, JavaFX, and Java 8's Streams API. What You Will Learn • How to do thread runnables, synchronization, volatility, waiting and notification, thread groups, thread local variables, and the Timer Framework• How to create multithreaded applications that work correctly.• What are concurrency utilities basics and executors• What are synchronizers, the Locking Framework, concurrent collections, atomic variables, and the Fork/Join Framework and how to use them• How to leverage the concurrency utilities to write more complex multithreaded applications and achieve greater performance• How to apply thread usage in Swing, JavaFX, and Java 8 Streams API contexts Audience The primary audience is Java beginners and the secondary audience is more advanced Java developers who have worked with the Thread APIs and the Concurrency Utilities.

Java Programming 24 Hour Trainer

Author : Yakov Fain
ISBN : 9781118951453
Genre : Computers
File Size : 80. 15 MB
Format : PDF
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As one of the most popular software languages for building Web applications, Java is often the first programming language developers learn.Completely revised and packed with updates for new versions of Java, the Java Programming 24-Hour Trainer, Second Edition self-paced book + video package provides everything beginners need to get started programming Java with no prior programming experience needed. As with the first edition, Java Programming 24-Hour Trainer features easy-to-follow lessons, reinforced by step-by-step instructions, screencasts, and supplemental exercises, all of which allow readers of all learning styles to master Java programming quickly and painlessly. The more than 10 hours of popular Java programming screencasts from the first edition are completely updated and revised to be more watchable than ever. This edition includes updates for Java SE 8 and Java EE 7 but continues to be useful whatever recent version of Java you choose to learn with. Lessons include: Object-Oriented Programming with Java Class Methods and Constructors Java Syntax: Bits and Pieces Packages, Interfaces, and Encapsulation Programming with Abstract Classes and Interfaces Error handling GUI Basics with Swing Event Handling in Swing GUI GUI Basics with JavaFX - NEW! Developing a game with JavaFX - NEW! Collections Generics Lambda Expressions - NEW! Working with Streams Java Serialization Network Programming Basics Streaming API - NEW! Introduction to Multi-Threading More on Concurrency Working with Databases Using JDBC Rendering Table Data to GUI Annotations and Reflection Remote Method Invocation Java EE 7 Overview - NEW! Programming with Servlets JavaServer Pages Web Applications with WebSockets - NEW! Java Messaging Service Java Naming and Directory Interface Enterprise JavaBeans Java Persistence API RESTful Web Services With JAX-RS Introduction to Spring MVC Framework Introduction to Spring Security - NEW! Build Automation with Gradle - NEW! Java Technical Interviews strong style="color:

Java Cookbook

Author : Ian F. Darwin
ISBN : 9781449338817
Genre : Computers
File Size : 27. 62 MB
Format : PDF, Kindle
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From lambda expressions and JavaFX 8 to new support for network programming and mobile development, Java 8 brings a wealth of changes. This cookbook helps you get up to speed right away with hundreds of hands-on recipes across a broad range of Java topics. You’ll learn useful techniques for everything from debugging and data structures to GUI development and functional programming. Each recipe includes self-contained code solutions that you can freely use, along with a discussion of how and why they work. If you are familiar with Java basics, this cookbook will bolster your knowledge of the language in general and Java 8’s main APIs in particular. Recipes include: Methods for compiling, running, and debugging Manipulating, comparing, and rearranging text Regular expressions for string- and pattern-matching Handling numbers, dates, and times Structuring data with collections, arrays, and other types Object-oriented and functional programming techniques Directory and filesystem operations Working with graphics, audio, and video GUI development, including JavaFX and handlers Network programming on both client and server Database access, using JPA, Hibernate, and JDBC Processing JSON and XML for data storage Multithreading and concurrency

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