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Introducing Sqlite For Mobile Developers

Author : Jesse Feiler
ISBN : 9781484217665
Genre : Computers
File Size : 51. 89 MB
Format : PDF, Mobi
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This brief book is an introduction to SQLite for both iOS and Android developers. The book includes an optional introduction to SQL, a discussion of when to use SQLite, and chapters devoted to using SQLite with the most likely programming languages and then goes through adding a simple database to an Android or iOS app and finally a chapter on managing the app’s life cycle. What You Will Learn: • The basics of SQLite• The SQL you need to use SQLite effectively• How to integrate a database into your mobile app.• How to maintain the app Who this book is for: This book is for Android or iOS developers who wish to use a lightweight but flexible database for their applications. It mobile development experience but does not assume anything but very basic database knowledge.

Inside Symbian Sql

Author : Ivan Litovski
ISBN : 0470744758
Genre : Computers
File Size : 68. 35 MB
Format : PDF, ePub, Docs
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This is the definitive guide for Symbian C++ developers looking to use Symbian SQL in applications or system software. Since Symbian SQL and SQLite are relatively new additions to the Symbian platform, Inside Symbian SQL begins with an introduction to database theory and concepts, including a Structured Query Language (SQL) tutorial. Inside Symbian SQL also provides a detailed overview of the Symbian SQL APIs. From the outset, you will “get your hands dirty” writing Symbian SQL code. The book includes snippets and examples that application developers can immediately put to use to get started quickly. For device creators and system software developers, Inside Symbian SQL offers a unique view into the internals of the implementation and a wealth of practical advice on how to make best and most efficient use of the Symbian SQL database. Several case studies are presented – these are success stories 'from the trenches', written by Symbian engineers. Special Features: The book assumes no prior knowledge of databases Includes detailed and approachable explanations of database concepts Easy to follow SQL tutorial with SQLite examples Unique view into the Symbian SQL internals Troubleshooting section with solutions to common problems Written by the Symbian engineers who implemented SQLite on Symbian, with more than 40 years combined Symbian C++ experience, this book is for anyone interested in finding out more about using a database on Symbian.

New Trends In Intelligent Software Methodologies Tools And Techniques

Author : H. Fujita
ISBN : 9781614999003
Genre : Computers
File Size : 47. 80 MB
Format : PDF, Kindle
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Knowledge-based systems, fully integrated with software, have become essential enablers for both science and commerce. But current software methodologies, tools and techniques are not robust or reliable enough for the demands of a constantly changing and evolving market, and many promising approaches have proved to be no more than case-oriented methods that are not fully automated. This book presents the proceedings of the 17th international conference on New Trends in Intelligent Software Methodology, Tools and Techniques (SoMeT18) held in Granada, Spain, 26-28 September 2018. The SoMeT conferences provide a forum for the exchange of ideas and experience, foster new directions in software development methodologies and related tools and techniques, and focus on exploring innovations, controversies, and the current challenges facing the software engineering community. The 80 selected papers included here are divided into 13 chapters, and cover subjects as diverse as intelligent software systems; medical informatics and bioinformatics; artificial intelligence techniques; social learning software and sentiment analysis; cognitive systems and neural analytics; and security, among other things. Offering a state-of-the-art overview of methodologies, tools and techniques, this book will be of interest to all those whose work involves the development or application of software.

Hello Android

Author : Ed Burnette
ISBN : 9781680503647
Genre : Computers
File Size : 36. 4 MB
Format : PDF, Docs
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Google Android dominates the mobile market, and by targeting Android, your apps can run on most of the phones and tablets in the world. This new fourth edition of the #1 book for learning Android covers all modern Android versions from Android 4.1 through Android 5.0. Freshly added material covers new Android features such as Fragments and Google Play Services. Android is a platform you can't afford not to learn, and this book gets you started. Android is a software toolkit for mobile phones and tablets, created by Google. It's inside more than a billion devices, making Android the number one platform for application developers. Your own app could be running on all those devices! Getting started developing with Android is easy. You don't even need access to an Android phone, just a computer where you can install the Android SDK and the emulator that comes with it. Within minutes, Hello, Android gets you creating your first working application: Android's version of "Hello, World." From there, you'll build up a more substantial example: an Ultimate Tic-Tac-Toe game. By gradually adding features to the game, you'll learn about many aspects of Android programming, such as creating animated user interfaces, playing music and sound effects, building location-based services (including GPS and cell-tower triangulation), and accessing web services. You'll also learn how to publish your applications to the Google Play Store. This fourth edition of the bestselling Android classic has been revised for Android 4.1-4.3 (Jelly Bean), 4.4 (KitKat), and Android 5.0 (Lollipop). Topics have been streamlined and simplified based on reader feedback, and every page and example has been reviewed and updated for compatibility with the latest versions of Android. If you'd rather be coding than reading about coding, this book is for you.

Oracle Mobile Application Framework Developer Guide Build Multiplatform Enterprise Mobile Apps

Author : Luc Bors
ISBN : 9780071830867
Genre : Computers
File Size : 41. 39 MB
Format : PDF, Mobi
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Master Oracle Mobile Application Framework In Oracle Mobile Application Framework Developer Guide, Oracle ACE Luc Bors explains how to use this powerful tool to create multiplatform mobile apps based on a single code base. Detailed examples and ready-to-use code are provided throughout the book. A complete, step-by-step sample application highlights the robust functionality of Oracle Mobile Application Framework, including data visualization, UX patterns, geographical maps, push notifications, and more. Take full advantage of the visual and declarative development features of Oracle Mobile Application Framework with help from this Oracle Press resource. Configure your IDE for Android and Apple iOS application development Build AMX pages and task flows for mobile applications Work with the binding layer and data controls Create application features and configure access to them in the springboard and navigation bar Call web services using a data control and create an on-device database Implement device interaction services Debug, test, and secure Oracle Mobile Application Framework applications Build an interactive sample app that maximizes Oracle Mobile Application Framework capabilities

Flutter Projects

Author : Simone Alessandria
ISBN : 9781838642532
Genre : Computers
File Size : 21. 62 MB
Format : PDF, Mobi
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Learn Flutter and the Dart programming language by building impressive real-world mobile applications for Android and iOS Key Features Learn cross-platform mobile development with Flutter and Dart by building 11 real-world apps Create wide array of mobile projects such as 2D game, productivity timer, movie browsing app, and more Practical projects demonstrating Flutter development techniques with tips, tricks, and best practices Book Description Flutter is a modern reactive mobile framework that removes a lot of the complexity found in building native mobile apps for iOS and Android. With Flutter, developers can now build fast and native mobile apps from a single codebase. This book is packed with 11 projects that will help you build your own mobile applications using Flutter. It begins with an introduction to Dart programming and explains how it can be used with the Flutter SDK to customize mobile apps. Each chapter contains instructions on how to build an independent app from scratch, and each project focuses on important Flutter features.From building Flutter Widgets and applying animations to using databases (SQLite and sembast) and Firebase, you'll build on your knowledge through the chapters. As you progress, you’ll learn how to connect to remote services, integrate maps, and even use Flare to create apps and games in Flutter. Gradually, you’ll be able to create apps and games that are ready to be published on the Google Play Store and the App Store. In the concluding chapters, you’ll learn how to use the BLoC pattern and various best practices related to creating enterprise apps with Flutter. By the end of this book, you will have the skills you need to write and deliver fully functional mobile apps using Flutter. What you will learn Design reusable mobile architectures that can be applied to apps at any scale Get up to speed with error handling and debugging for mobile application development Apply the principle of ‘composition over inheritance’ to break down complex problems into many simple problems Update your code and see the results immediately using Flutter’s hot reload Identify and prevent bugs from reappearing with Flutter’s developer tools Manage an app's state with Streams and the BLoC pattern Build a simple web application using Flutter Web Who this book is for This book is for mobile developers and software developers who want to learn Flutter to build state-of-the-art mobile apps. Although prior experience with Dart programming or Flutter is not required, knowledge of object-oriented programming (OOP), data structures and software design patterns will be beneficial.

Introducing Delphi Orm

Author : John Kouraklis
ISBN : 9781484250136
Genre : Computers
File Size : 78. 98 MB
Format : PDF, ePub, Mobi
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Discover the fundamental concepts of object-relational mapping (ORM) design, Aurelius’ basic features, and the practical applications of those features. In a series of tasks, you will be exposed to techniques and best practices that make the use of Aurelius easy and efficient. Furthermore, you’ll refine your analytical skills to sharpen your understanding of Delphi (Pascal), helping you write better code along the way. Introducing Delphi ORM explains that while database design is difficult, database programming (i.e., manipulating, extracting, filtering, and manipulating data) is even more difficult. ORM frameworks provide a simpler way for you to access and manage data in databases. You’ll see how they offer different levels of abstraction and tools to code data access in a database-agnostic way by introducing a layer between the application and the data access language (SQL, LINQ, and so on). By the end of the book, you will be confident in using a wide range of Aurelius features to allow you to get started with databases in a very short space of time. What You Will Learn Gain the fundamentals of ORM frameworks and Aurelius for Delphi Achieve basic tasks, such as connecting to the database and adding, deleting, and updating records, using Aurelius Employ advanced database queries Use the TAureliusDataSet component Integrate with mobile platforms such as Android and iOS Work with the data modeler application Who This Book Is For Software developers starting with Aurelius or those who have some exposure to the framework.

Beginning Windows 8 Data Development

Author : Vinodh Kumar
ISBN : 9781430249924
Genre : Computers
File Size : 66. 96 MB
Format : PDF, Docs
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This book introduces novice developers to a range of data access strategies for storing and retreiving data both locally and remotely. It provides you with a range of fully working data access solutions and the insight you need to know when, and how, to apply each of the techniques to best advantage. Focussing specifically on how the Windows 8 app developer can work with the Windows Runtime (often called Windows RT) framework this book provides careful analysis of the many options you have open to you, along with a comparision of their strengths and weaknesses under different conditions. With the days of a single database being the right choice for almost all development projects long gone. You will lean that the right choice for your app now depends on a variety of factors and getting it right will be critical to your customer's end user experience. We cover a range of data access strategies ranging from storing and retrieving data locally using the JET API, to using the most popular open and closed source database products like SQLite and SQL Server. We look at how lightweight HTML and JavaScript apps work well with equally feather-weight data stores like IndexedDB. We'll also introduce you to more advanced data access techniques like REST (JSON), WCF RIA Services, ASP.NET MVC 4 Web API and Windows Azure that can hugely expand the horizons of what it is possible for your app to do as storage - and even processing - are taken beyond the confines of your user's device. By the time you have read this book you will be familiar with the key data access considerations you will need to evaluate as you build you apps and you will be able to confidently select the data access architecture that is most appropriate to the app you want to build. What you’ll learn Understand the data access capability of WinRT Explore the various data access strategies Understand local storage in Windows 8 Apps Discover how to use HTML5 indexedDB as an offline database Use SQLite and SQL Server with Windows 8 Apps Develop ASP.NET MVC 4 Web API data stores Learn how to consume data through a WCF Service Integrate your app with Public Web Services using REST See how SQL Azure can extend your Windows 8 Apps Who this book is for This book is for all the .NET, iOS, Android and Windows Phone app developers looking to develop data driven Windows 8 style apps. You should be comfortable with basic programming concepts and have worked with simple data stores previously. Table of Contents Introducing Windows 8 development from a data perspective Windows 8 Modern app data access strategies Selecting the right strategy for your app Local Data Access I : JET API Local Data Access: II: IndexedDB Dealing with Application Data WCF RIA Services ASP.NET Web API SQL Databases Windows Phone 8 Data Access

Introduction To Sqlite Databases For Python Programming

Author : John Elder
ISBN : 1838982868
Genre :
File Size : 26. 25 MB
Format : PDF, Mobi
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Master SQLite databases with Python the fast and easy way! About This Video Learn how to use SQLite databases with Python Create databases and tables Insert, sort, and extract specific data In Detail Free and open-source, SQLite is a popular database among developers for smaller projects, hobby projects, and even testing and development. When used with Python, one of the most powerful programming languages, they make a powerful combination. In this course you'll learn the basics of using SQLite with Python. You'll get started with installing Python and SQLite. The course will then get you up to speed with creating databases and tables. To help you build on your knowledge further, you'll get comprehensive insights into working with tables, including adding, updating, and retrieving specific data using standard SQLite commands. Finally, you'll build a basic app to help reinforce all the things that you've learned through the course. By the end of this course, you'll have hands-on experience in effectively using SQLite with Python.

Professional Android 4 Application Development

Author : Reto Meier
ISBN : 9781118102275
Genre : Computers
File Size : 61. 54 MB
Format : PDF, Mobi
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Provides information on using Android 3 to build and enhance mobile applications, covering such topics as creating user interfaces, using intents, databases, creating and controlling services, creating app widgets, playing audio and video, telphony, and using sensors. Original.

Introduction To Android Application Development

Author : Joseph Annuzzi Jr.
ISBN : 9780134389646
Genre : Computers
File Size : 40. 97 MB
Format : PDF, ePub, Mobi
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What Every Android App Developer Should Know Today: Android 6 Tools, App/UI Design, Testing, Publishing, and More Introduction to Android ™ Application Development, Fifth Edition , is the most useful real-world guide to building robust, commercial-grade Android apps with the new Android 6 SDK, Android Studio, and latest development best practices. Bigger, better, and more comprehensive than ever, this book covers everything you need to start developing professional apps for modern Android devices. If you’re serious about Android development, this guide will prepare you to build virtually any app you can imagine! Three well-respected experts guide you through setting up your development environment, designing user interfaces, developing for diverse devices, and optimizing your entire app-development process. Up-to-date code listings support in-depth explanations of key API features, and many chapters contain multiple sample apps. This fifth edition adds brand-new chapters on material design, styling applications, design patterns, and querying with SQLite. You’ll find a treasure trove of Android Studio tips, plus a brand-new appendix on the Gradle build system. This edition also offers Updated coverage of the latest Android 5.1 and 6 APIs, tools, utilities, and best practices New coverage of the Android 6.0 permission model Powerful techniques for integrating material design into your apps An all-new chapter on using styles and reusing common UI components Extensive new coverage of app design, architecture, and backward compatibility A full chapter on using SQLite with persistent database-backed app data Revised quiz questions and exercises to test your knowledge Download this book’s source code at informit.com/title/9780134389455 or introductiontoandroid.blogspot.com.

Advanced Ios 4 Programming

Author : Maher Ali
ISBN : 0470971657
Genre : Computers
File Size : 75. 99 MB
Format : PDF, Kindle
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With Advanced iOS 4 Programming, developers have the expert guidance they need to create amazing applications for Apple's iPhone, iPad, and iPod touch. Inside, veteran mobile developer Dr. Maher Ali begins with a foundation introduction to Objective C and Cocoa Touch programming, and then guides readers through building apps with Apple's iPhone SDK 4 – including coverage of the major categories of new APIs and building apps for the new Apple iPad. This book concentrates on illustrating GUI concepts programmatically, allowing readers to fully appreciate the complete picture of iOS 4 development without relying on Interface Builder. In addition, Interface Builder is covered in several chapters. Advanced iOS 4 Programming delves into more advanced topics going beyond the basics of iOS 4 development, providing comprehensive coverage that will help you get your apps to the App Store quicker. Key features include: Objective-C programming language and runtime Interface Builder Building advanced mobile user interfaces Collections Cocoa Touch Core Animation and Quartz 2D Model-view-controller (MVC) designs Developing for the iPad Grand Central Dispatch Parsing XML documents using SAX, DOM, and TouchXML Working with the Map Kit API Remote and Local Push Notification Blocks (closures) in Objective-C Building advanced location-based applications Developing database applications using the SQLite engine GameKit framework

Gui Design For Android Apps

Author : Ryan Cohen
ISBN : 1484203836
Genre : Computers
File Size : 73. 51 MB
Format : PDF, ePub, Mobi
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GUI Design for Android Apps is the perfect—and concise—introduction for mobile app developers and designers. Through easy-to-follow tutorials, code samples, and case studies, the book shows the must-know principles for user-interface design for Android apps running on the Intel platform, including smartphones, tablets and embedded devices. This book is jointly developed for individual learning by Intel Software College and China Shanghai JiaoTong University, and is excerpted from Android Application Development for the Intel® Platform. What you’ll learn Key aspects of why UI and UX design for embedded systems is different than for desktops Troubleshooting UI design issues Understanding how key concepts such as state transition, context class, and intent work How to use the interface app design tools provided by Android Planning for complex apps (apps with multiple activities) Optimizing app design for touch screen input Who this book is for The book is primarily for app developers, software engineers and open-source programming enthusiasts, but can also be used by for training programs and Codeacademy-style programs. Table of ContentsForeword/Preface Chapter 1. General Overview Chapter 2. The Android-Specific GUI Chapter 3. Designing Complex Applications Chapter 4. Self-Drawing Graphics and Touch Screen Input Conclusion

Iphone Sdk 3 Programming

Author : Maher Ali
ISBN : 9780470686355
Genre : Computers
File Size : 31. 88 MB
Format : PDF, ePub
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Get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch Apple's iPhone is the hottest mobile device on the planet. More than one million iPhone 3G phones were sold in the first three days of release and millions more are sure to be in the hands of iPhone fans each year. Apple's iPhone SDK has been updated and includes more than one thousand new APIs that developers will want to get their hands on. iPhone SDK 3 Programming shows you how to build great applications for the iPhone and iPod Touch. Inside, veteran mobile developer and Bell Labs scientist Maher Ali begins with a foundational introduction to Objective-C and Cocoa programming, and then guides you through building programs with Apple's iPhone SDK 3. Covers the complete application development process, and highlights all the key device features including the camera, location awareness, and more Completely revised and redesigned with more than 100 new pages of content iPhone's new SDK release contains more than one thousand new APIs you will want to use right away Includes a focused introduction to the Objective-C language and Cocoa frameworks that new iPhone developers need With this advanced resource, you'll get the expert guidance you need to begin building native applications for Apple's new iPhone 3G as well as the iPod Touch.

Mastering Xamarin Forms

Author : Ed Snider
ISBN : 9781785284946
Genre : Computers
File Size : 75. 45 MB
Format : PDF
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Build rich, maintainable multiplatform native mobile apps with Xamarin.Forms About This Book Build an effective mobile app architecture with the Xamarin.Forms toolkit Maximize the testability, flexibility, and overall quality of your Xamarin.Forms mobile app This step-by-step tutorial is packed with real-world scenarios and solutions to build professional grade mobile apps with Xamarin.Forms Who This Book Is For This book is intended for C# developers who are familiar with the Xamarin platform and the Xamarin.Forms toolkit. If you have already started working with Xamarin.Forms and want to take your app to the next level and make it more maintainable, testable, and flexible, then this book is for you. What You Will Learn Find out how, when, and why you should use architecture patterns and get best practices with Xamarin.Forms Implement the Model-View-ViewModel (MVVM) pattern and data-binding in Xamarin.Forms mobile apps Extend the Xamarin.Forms navigation API with a custom ViewModel-centric navigation service Leverage the inversion of control and dependency injection patterns in Xamarin.Forms mobile apps Work with online and offline data in Xamarin.Forms mobile apps Test both business logic and user interface code in Xamarin.Forms mobile apps Use platform-specific APIs to build rich custom user interfaces in Xamarin.Forms mobile apps Explore how to improve mobile app quality with analytics and crash reporting using Xamarin Insights In Detail Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Discover how to extend and build upon the components of the Xamarin.Forms toolkit to develop an effective, robust mobile app architecture. Starting with an app built with the basics of the Xamarin.Forms toolkit, we'll go step by step through several advanced topics to create a solution architecture rich with the benefits of good design patterns and best practices. We'll start by introducing a core separation between the app's user interface and the app's business logic by applying the MVVM pattern and data binding. Then we will focus on building out a layer of plugin-like services that handle platform-specific utilities such as navigation, geo-location, and the camera, as well as how to use these services with inversion of control and dependency injection. Next we'll connect the app to a live web-based API and set up offline synchronization. Then, we'll dive into testing the app—both the app logic through unit tests and the user interface using Xamarin's UITest framework. Finally, we'll integrate Xamarin Insights for monitoring usage and bugs to gain a proactive edge on app quality. Style and approach This easy-to-follow, code-rich guide will walk you through building a real-world Xamarin.Forms mobile app from start to finish. Each chapter builds upon the app by applying new advanced functionalities, design patterns, and best practices.

Android Games

Author : Fred Yang
ISBN : 1502422093
Genre :
File Size : 86. 63 MB
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This book is the 3rd volume in the Quickstart series of Android Games Practical Programming. With practical tips, illustrations, diagrams, and images, this book walks you through the basics of game programming and gives you exactly what you need to get started with an action game project Ozman Quest from scratch. There is also an online Apphex Forums (apphex.com) for the book that you can go to, to download the code projects, ask questions and look for technical support. Our support team is always there so you can get help directly from the community. What This Book Covers? Unit 1, Fundamentals, starts with the basics of Android programming. You'll gain extensive knowledge of the underlying terms and concepts commonly used in Android programming, such as Activity, Thread, Handler, Context, View, Surface View, App Manifest, App Resources, Screen Density, and System Permissions. Unit 2, Project Framework, discusses the storyline and framework of the game Ozman Quest built for this book. You'll be able to write the main thread and game view for your app. Meanwhile, you'll learn how to produce fade-in/fade-out and slide-in/slide-out animations to offer smooth transitions between contents or views. Unit 3, Sprites and Objects, elaborates the basic implementation process of creating sprites, major characters, weapons, powerups, and other objects. This unit also covers the fundamentals of Canvas Coordinate System in game programming. Unit 4, Animation, introduces the foundations of game animation. You'll learn how to produce smooth animations of objects (sprites) using Bitmap sheets or separate PNG images. Unit 5, Artificial Intelligence, begins by introducing the basics of artificial intelligence in game programming. You'll learn how to implement A* (A-star) as well as Alert/Non-alert pathfinding algorithms for Android. This unit also covers the implementation process of collision detection between objects. Unit 6, Maps, explores the basics of tiles, layers, maps, and the design process that surrounds these terms. You'll be able to easily make game maps by using a WYSIWYG based 4D array of map data. Unit 7, SQLite Database, describes the foundations of integrating SQLite database into Android apps. You'll learn how to write a customized database handler to interact with the SQLite database, and how to implement CRUD (Create, Read, Update, and Delete) operations on the SQLite database. Unit 8, Achievements and Leaderboards, discusses the basic steps on how to implement Google Play achievement and leaderboard features within your app. This unit also shows you how to build a scoring system within your app. Who This Book Is For? This book is for aspiring programmers and artists trying to get into the game industry quickly and looking for a practical guide to kick start their projects. It assumes a passable understanding of Java, including how to write classes and handle basic inheritance structures.

Professional Iphone And Ipad Database Application Programming

Author : Patrick Alessi
ISBN : 0470636173
Genre : Computers
File Size : 32. 33 MB
Format : PDF, ePub, Mobi
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Launch Your Android App

Author : Roger Deutsch
ISBN : 1530185580
Genre : Android (Electronic resource)
File Size : 21. 77 MB
Format : PDF, Docs
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Launch Your Android App will teach you to develop Android Apps using Android Studio while walking through the creation of three complete apps. You will learn how to use various layouts and controls (ScrollView, ListViews and more). You'll learn how to create and write to files and the required permissions to allow apps to write to files. You'll learn Sqlite database creation with inserting and updating data while you create an app which allows you to Capture text data from other apps (QuoteCap). You'll learn all this and much more and I've written this book using a method which incorporates over 200 images so you can see exactly what you will see when you sit down in front of Android Studio and develop your own apps. Learn As You Read Read the book and see every screenshot you'll encounter as you actually develop your app. Then, when you sit down to write your own app you will speed through development. I am writing the book as a walk-through in an attempt to create a better information product. I am hoping that this method will allow you to read and experience development as if you are looking over an Android developer's shoulder. I believe this will be an effective way of covering the intense subject of Android Development. Attempt At Creating A Hybrid Format This is somewhat of a hybrid format of a video tutorial merged with a book. What Am I Attempting to Solve With This Format? It's an attempt to solve the challenge of reading a book and needing to type code to see the results. Instead, here you will be able to focus on reading and experiencing the code as if you are looking over an Android developer's shoulder the first time. Then, after reading the chapter, it will be far easier to go and write the code yourself only briefly referring back to the book. Is There Value Added? I believe, even if you are an advanced developer you will find the walk-through quite interesting, because you can simply skim through the article (and book) as a preview of what you will see when you sit down and work with Android Studio. I hope you find this enjoyable. Here are some more details of the book provided in my introductory chapter. Introduction What will Launch Your Android App cover? Everything from installing Android Studio through deploying your Android app to the Google Play store. Focus On Running Apps The main focus is on getting your App running. You will learn how to develop Android apps, but we will always focus on running your app on emulators and devices. Deploying code to devices and emulators requires a few tricks and this book will empower you to be able to deploy to those devices so you can see your app run everywhere.

Ios Application Security

Author : David Thiel
ISBN : 9781593276010
Genre : Computers
File Size : 20. 82 MB
Format : PDF
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"The most thorough and thoughtful treatment of iOS security that you can find today." —Alex Stamos, Chief Security Officer at Facebook "David Thiel is the most skilled and knowledgeable iOS security researcher that I've worked with. Countless times David has identified iOS platform 'gotchas' and steered us toward more robust security patterns. David's advice for developing secure iOS applications has been indispensable to my organization." —Brandon Sterne, Director of Security Engineering, Workday, Inc. Eliminating security holes in iOS apps is critical for any developer who wants to protect their users from the bad guys. In iOS Application Security, mobile security expert David Thiel reveals common iOS coding mistakes that create serious security problems and shows you how to find and fix them. After a crash course on iOS application structure and Objective-C design patterns, you’ll move on to spotting bad code and plugging the holes. You’ll learn about: *The iOS security model and the limits of its built-in protections *The myriad ways sensitive data can leak into places it shouldn’t, such as through the pasteboard *How to implement encryption with the Keychain, the Data Protection API, and CommonCrypto *Legacy flaws from C that still cause problems in modern iOS applications *Privacy issues related to gathering user data and how to mitigate potential pitfalls Don’t let your app’s security leak become another headline. Whether you’re looking to bolster your app’s defenses or hunting bugs in other people’s code, iOS Application Security will help you get the job done well.

Azure And Xamarin Forms

Author : Russell Fustino
ISBN : 9781484235614
Genre : Computers
File Size : 61. 33 MB
Format : PDF
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Discover how to create cross platform apps for Android, iOS and UWP using Azure services and C# with Xamarin Forms. This book illustrates how to utilize Azure cloud storage for serving up Azure SQL DB data through Azure App Services. The book starts by setting up Xamarin and introducing Xamarin Forms and then covers the Azure Portal from a developer’s perspective and goes on to demonstrate how to build an Azure Service using Quickstart. You'll also see how to add Azure support to Xamarin Forms application. You'll review in detail how to build a Xamarin Form with Azure Client and modify an existing app to become a Xamarin Forms Client for Azure with offline synchronization. You then move on to third-party controls that speed up development. By the end of the book, you will be able to use Azure and Xamarin together and master how to use Azure Mobile Quickstarts, Azure SQL plumbing, database synchronization and Xamarin Forms. What You'll Learn Create a Xamarin Forms App and understand the Structure of a Xamarin Forms App. Navigate pages and use platform specific coding. Use images, ListView and the Azure Mobile App Quickstart to build a Service and Xamarin Forms app Modify an existing app to use Azure Client Libraries, understand offline storage with SQLite and incorporate offline synchronization Who This Book Is For Software developers new to Xamarin and/or Azure and for the developers who are familiar with both the technologies to use in mobile apps.

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